Game Mechanic: Bonuses
|
Bonuses
|
This article or section needs to be cleaned up to a higher standard of quality.
You can help the Gamification Wiki by improving it. |
Game Mechanic: Bonuses
|
|||
|---|---|---|---|
| Type | Feedback | ||
| Boosts | Engagement, Influence, Time Spent, Virality, Fun, UGC | ||
| Personality Type(s) |
|
||
| See Also | Combos, Appointments | ||
Bonuses are a reward after having completed a series of challenges or core functions. Can be from completing a Combo or just for a specific special task. Also see: Mega Bonuses.
See also
Game Mechanics Shortcuts
