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Game Mechanic: Ownership

Ownership
Stub.png

This article is a stub. You can help the Gamification Wiki by expanding it.

Game Mechanic: Ownership

Ownership
Golum and his precious
Type Behavioral
Boosts Engagement, Loyalty, Revenue, Influence, Time Spent, Virality, SEO, Fun, UGC
Personality Type(s) Gamification-Diamond.pngAchievers, Gamification-Spade.jpgExplorers,
Gamification-Heart.pngSocializers, Gamification-Club.gifKillers
See Also Loss Aversion, Game Design, Virtual Goods
Ownership is a powerful Game Dynamic that creates Loyalty.

Traditional Gaming

Nintendogs, Club Penguin Puffles and other pet ownerships within games create an emotive response from the player to want to protect and look after their animals.

See also

Game Mechanics Shortcuts

Achievements
Appointments
Behavioral Momentum
Blissful Productivity
Bonuses
Cascading Information Theory
Combos
Community Collaboration
Countdown
Discovery
Epic Meaning
Free Lunch
Infinite Gameplay
Levels
Game Mechanics/Loss Aversion
Lottery
Ownership
Points
Progression
Quests
Reward Schedules
Status
Urgent Optimism
Virality

Read more

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Gamification Videos
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Categories: 
Achievers
Article stubs
Behavioral
Engagement
Explorers
Fun
Game Design
Game Mechanics
Influence
Killers
Loyalty
Revenue
SEO
Socializers
Time Spent
UGC
Virality

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