Game Mechanic: Discovery
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Discovery
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Game Mechanic: Discovery
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| Type | Behavioral | ||
| Boosts | Engagement, Loyalty, Influence, Time Spent, Fun | ||
| Personality Type(s) |
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| See Also | Epic Meaning, Game Design | ||
Also called Exploration, players love to discover something, to be surprised. This also can be seen in the Game Feature, Discovery. Discovery encourages players to discover new pages within a website. This drives up page views and time-on-site.
Example: In World of Warcraft, as players discover new lands they earn bonus experience points. Also there can even be special Achievements for Discovery.
How this applies to Gamification: An example of this would be to give the player a multiplier bonus based on how many new pages they read each week.
See also
Game Mechanics Shortcuts
